Back to all games

Catanks

Screenshots

Game box art.Level with fans and thumbtacks as spikes.Catank has their bubble shield activated.Catank has reached a checkpoint in a level.Catanks is eyeing a cat station to potentially switch abilities.Cat station ability selection menu.Classic Mode is shown. Catank is in a snowy field battling numerous enemies.
  • CLB

Released

July 30, 2025

Duration

~1 year

Blast your way through feline fun with Catanks! Follow an immersive level-styled campaign with unique rodent enemies and homely yet hazardous environments, or battle nonstop against explosive combatants in riveting classic missions.

Catanks is a 3D game created by students from UPGRADE, UPenn’s game dev club, reimagining nostalgic tank combat with decisive third-person cat-piloted gameplay.

Our code and assets are open source on Github.

Special t(h)anks to these lovely people:

  • Shrishti Roy
  • Logan Judge
  • Faye Zhang
  • Viraj Doshi
  • Nebby
  • Avi Serebrenik
  • Eli Asimow
  • Kevin Ma
  • Edward Zhang
  • Di Lu
  • Adam Mally
  • Rachel Hwang
  • CG@Penn

Credits

Campaign Design Producers: Anthony Ge, Kevin Du, Saahil Gupta

Campaign Level Designers: Charlie Wang, Forest Ho-Chen, Joseph Jeon, Justin Zou, Veer Kakar

Campaign Level Programmers: Anthony Ge, Charlie Wang, Forest Ho-Chen, Joseph Jeon, Justin Zou, Kevin Du, Kevin Wei, Mark Ma, Saahil Gupta, Veer Kakar

Campaign Systems Programmer: Robby DeMartino

Classic Mode Designer/Programmer: Kevin Du

Classic Mode Systems Programmer: Robby DeMartino

Classic Mode UI Programmers: Charles Wang, Mark Ma

Classic Mode Model Artists: Lilian Xiao, Raymond Feng, T Fong

Art Producer: Christina Qiu

Concept Artists: Lilian Xiao, Roseline Kim

Model Artists: Aaron Jiang, Christina Qiu, Lewis Ghrist, Lilian Xiao, T Fong, Zachary Leong

Composer: Joseph Jeon

UI Producer: Charles Wang

UI Artists: Bryan Chung, Charles Wang

UI Programmers: Bryan Chung, Charles Wang, Mark Ma