Blast your way through feline fun with Catanks! Follow an immersive level-styled campaign with unique rodent enemies and homely yet hazardous environments, or battle nonstop against explosive combatants in riveting classic missions.
Catanks is a 3D game created by students from UPGRADE, UPenn’s game dev club, reimagining nostalgic tank combat with decisive third-person cat-piloted gameplay.
Our code and assets are open source on Github.
Special t(h)anks to these lovely people:
- Shrishti Roy
- Logan Judge
- Faye Zhang
- Viraj Doshi
- Nebby
- Avi Serebrenik
- Eli Asimow
- Kevin Ma
- Edward Zhang
- Di Lu
- Adam Mally
- Rachel Hwang
- CG@Penn
Credits
Campaign Design Producers: Anthony Ge, Kevin Du, Saahil Gupta
Campaign Level Designers: Charlie Wang, Forest Ho-Chen, Joseph Jeon, Justin Zou, Veer Kakar
Campaign Level Programmers: Anthony Ge, Charlie Wang, Forest Ho-Chen, Joseph Jeon, Justin Zou, Kevin Du, Kevin Wei, Mark Ma, Saahil Gupta, Veer Kakar
Campaign Systems Programmer: Robby DeMartino
Classic Mode Designer/Programmer: Kevin Du
Classic Mode Systems Programmer: Robby DeMartino
Classic Mode UI Programmers: Charles Wang, Mark Ma
Classic Mode Model Artists: Lilian Xiao, Raymond Feng, T Fong
Art Producer: Christina Qiu
Concept Artists: Lilian Xiao, Roseline Kim
Model Artists: Aaron Jiang, Christina Qiu, Lewis Ghrist, Lilian Xiao, T Fong, Zachary Leong
Composer: Joseph Jeon
UI Producer: Charles Wang
UI Artists: Bryan Chung, Charles Wang
UI Programmers: Bryan Chung, Charles Wang, Mark Ma